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- on mouseUp
- global gSplit
- case 1 of
- (the castNum of sprite 45 = the number of member "unit 5.label"):
- if gSplit = 2 then
- hMenuCheck(45, "unit 5.label", "unit5.ch1", "unit5.ch2", "unit5.ch3", "pixel")
- else
- if gSplit = 4 then
- hMenuCheck(45, "unit 5.label", "unit5.ch13", "unit5.ch14", "unit5.ch15", "pixel")
- end if
- end if
- (the castNum of sprite 45 = the number of member "unit 7.label"):
- if gSplit = 2 then
- hMenuCheck(45, "unit 7.label", "unit7.ch6", "unit7.ch7", "unit7.ch8", "pixel")
- else
- if gSplit = 4 then
- hMenuCheck(45, "unit 7.label", "unit7.ch18", "unit7.ch19", "unit7.ch20", "pixel")
- end if
- end if
- (the castNum of sprite 45 = the number of member "unit 9.label"):
- if gSplit = 2 then
- hMenuCheck(45, "unit 9.label", "unit9.ch12", "unit9.ch13", "unit9.ch14", "pixel")
- else
- if gSplit = 4 then
- hMenuCheck(45, "unit 9.label", "unit9.ch24", "unit9.ch25", "unit9.ch26", "pixel")
- end if
- end if
- end case
- end
-